Jagged Alliance 2 Strategic Map Editor

- Version Information

- Content

- Disclaimer

- Supported Versions

- Installation

- Using the Editor

- Using JA2SME for a Mod

- Problems and limitations

- Credits

Version Information

Version 1.1b (Created on 15. November 2002)


Filelist:

README.HTM
JA2SME.EXE
SME_ADD.DAT
SME_BASIC.DAT
SME_MAP.BMP
SME_MINE.DAT
SME_PATCH.DAT
SME_UPATCH.DAT

The only files, that are important for you, are this file (readme.htm) and ja2sme.exe.
All the other files are data files used by the program and that you shouldn't touch.



 

Content

  • Disclaimer
  • Supported Versions
    A list of all versions of JA2, that this program will work with
  • Installation
    How to install JA2 Strategic Map Editor
  • Using the Editor
    This chapter is the most important one. In three lections all the functions and buttons of the editor are explained. You should really read this carefully.
  • Using JA2SME for a Mod
    A short overview of what files to include, if you want to use JA2SME for a Mod, that should be released to public.
  • Problems and limitations
    There a few things, that the editor would let you do, but that will cause trouble to the game. So better read this chapter.
  • Credits

 

Disclaimer

This program is freeware. You may copy it as long as the files which are listed above remain intact and unmodified 
and are distributed together.

The author won't take responsibility for any damage or harm caused by this program.


 

Supported Versions

JA2SME supports the following version of JA2:

  • v.1.02 german
  • v.1.05 german
  • v.1.06 us
  • v.1.07 us
  • v.0.95 german beta

 

Installation

Installation is quite simple: Extract all the files in the zip to a directory of your choice. Just make sure, that all the files listed under Version Information are in the same directory.
Run ja2sme.exe to use the program.

When JA2SME is started it will try to load the map image from data\interface\b_map.pcx. If that file cannot be found a default image will be used.
You can run JA2SME with some command line parameters:

Usage: ja2sme.exe [-exe dir\file.exe] [-bin dir\file.bin] [-pcx dir\file.pcx]

where file must be an existing .exe, .bin or .pcx file
and dir is an absolute or relative path to the file that you want to load. If the file is in the same directory as ja2sme.exe you can leave out the dir setting.
All parameters in [ ] are optional.
If there are blanks in the path to the file, you must enclose the whole path with " ".


 

Using the Editor


 

Using JA2SME for a Mod

Using the changes, that you made with JA2SME, for a Mod is pretty simple: Just open the ja2.exe of your choice, edit the needed values and save your settings. If you want to use the additional settings as well, make sure to check the 'Enable additional settings'-box. Save your additional settings to a bin-file.
IMPORTANT: JA2SME can handle various bin-files with different names. If ja2.exe should load data from one of these files, you must copy it to your ja2\data directory and rename it to map.bin. This is very important, because otherwise the additional settings won't be loaded.

So, if you want to make your changes public, don't forget to include your modified ja2.exe and data\map.bin


 

Problems and limitations

There are a few things, that JA2SME would let you do, but that will cause trouble to the game:

  • First and most important: Editing the number of enemies under 'Additional Settings' with this tool is only a workaround. For that reason there will be no difference on what difficulty level the game is played, the number of enemies will be always the same.
  • If you place enemies for a sector with basic and additional settings, JA2 will overrun your additional settings with the basic settings for those specific sector in some cases. In other cases JA2 will add the two numbers. So be careful with that. If JA2 overruns your additional settings, you should only use one, either basic or additional enemy settings, and set the other values to zero.
  • There MUST be enemies in sector A9. So either place at least one in your basic or additional settings.
  • It never worked for me to activate an impassable sector. You can try, but the game will probably crash. So you can only alter the type of sectors, that are passable in JA2.
  • JA2SME only lets you edit the data of the top-level sectors. You cannot change the information of the sub-levels yet.

Probably there will be other things, that might cause strange results or will cause the game to crash. Find out yourself...


 

Credits

Author: Azrael

Thanks to Bimbo and Emrep for their research and support.

This program was created during the development of the JA2 Mod Urban Chaos.
Additional thanks go out to the whole ModSquad and all the UC Beta testers, that checked the functionality of this program by working on Urban Chaos.